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Ingame
VIGILANT DIRECTIVE
-Half year project.
-To create a game.
-Currently in progress game.
Polylimet: 1-5k polys
Programmes used:
- 3ds max
- Photoshop
- Subtance Painter
- Subtance Designer
Skills used:
- 3D modeling
- Uwv unwraping
- Textering
Info of the game.
Vigilant Directive a game that combines Real Time Strategy with Casual Simulation mechanics. Players are able to create and control their own capital ships by connecting prefabricated parts to each other. The universe which the game is set in is not based on hard fiction, thus the player can connect to different parts without taking floor planning or other logistical matters in consideration. The core of the game is based on Player versus Environment gameplay.
Models (so far)
bridge | power generator | small lasergun |
---|---|---|
Raygun | Cargo | ShieldGenarator |
Engine part | Main engine part | Space station |
Shield genarator |
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